Its backward compatible as well and both (ps and dx) goes along.ĭx9 games started as pixel shader 3 engines, then evolved along with engines. Its like a card that supports dx10 when a game is dx11 only. Eg a card that handles pixel shaders 2 cannot render a game that supports only pixel shaders 3. Its like direct x but more game/engine specific. Now as for pixel shader, is an array of graphics features implemented in a game that lets the card handle via hardware such things like lightning, textures compressions, polygon counts and so on. Pixel shader is a thing, cuda cores/shaders (amd stream processors) are another.
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